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Numbershark - USB

Numbershark - USB

sku: SW094

Regular price £216.00 GBP
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Does your child need extra help with numeracy? Numbershark is a fun and effective solution.

This games-based numeracy program gives students the skills and confidence to move forward with their maths. It is especially helpful for children with dyscalculia. It covers everything from simple sums to more tricky concepts such as fractions and decimals.

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Key features

For ages 5 to 14

For younger children or those catching up with their learning, they can start with counting, ordering and simple sums. For the older children, there are, for example, percentages, fractions, or decimals.

Enjoyable games that motivate

Numbershark uses quirky games to draw in even the most reluctant learner. Reward activities also maintain motivation and enthusiasm!

User-friendly

Numbershark is simple to use. You choose what you want to work on, then you play the games. You can dip into the program either for homework or to get practice or understanding of a particular topic.

Dyscalculia & dyslexia

Numbershark uses lots of visuals to illustrate concepts, and offers multiple ways to understand and learn. This makes it perfect for those with special educational needs such as dyscalculia and dyslexia.

Progress and confidence

Children can develop numeracy skills at their own pace, and without classroom pressures. It’s a great way to grow their confidence ready for the next maths lesson or test.

Simple steps to success

To ensure rapid progress: Spend 10-15 minutes each day on Numbershark and use a wide variety of games (not just the favourites!)

What is Numbershark and how does it work?

Numbershark is a motivating computer program that uses 45 games to teach and reinforce numeracy and improve understanding and use of numbers. The wide variety of carefully designed games provide many ways in which to practise the same information.

There are over 500 topics to choose from, addressing each of the following number operations:

  • +   Addition
  • -  Subtraction       
  • X  Multiplication        
  • ÷  Division
  • ½  Fractions    
  • 1.2  Decimals    
  • %  Simple Percentages      
  • ...in very gradual steps

The program in basic steps:

  • Step 1: The program in basic steps: Select a list of ‘sums’ from the ‘topics’ e.g. 7 x table, easy adds to 100... To get to the database of ‘topics’, click on ‘choose topics.’  Numbershark gives a fresh set of ‘sums’ each time a topic is selected.
  • Step 2: Click on one of the 45 games icons..
  • To get to the icons, click on ‘choose games.’ (Your chosen list of sums will be applied to specific games.)
  • Step 3: Enjoy playing your game! Then try the reward activity...
  • Step 4: Pick a new game!..
  • Step 5: When the topic is learnt, choose a new one!

The program comes with an A4 size manual including advice on use of the program. There are also on screen help boxes for every game.

For what ages is it suitable?

Numbershark is most often used by students between 6 and 15. Most games are appropriate for any age although a few of the games are more suitable for younger children.

Older students, with reasonable number skills, use Numbershark to improve their mental maths - sometimes before exams.

Will Numbershark help with poor numeracy?

The program addresses many of the difficulties which lead students to dislike maths. These include poor short term memory, limited attention span and poor sequencing skills.

To help those with dyslexia and dyscalculia, many of the games give a visual idea of what is happening when you add, subtract, multiply or divide. Fractions and decimals are also shown visually. Variable speeds and other options meet all grades of skill.

Most games have no time limit so students have space to work out their number strategy and to build confidence.

How can Numbershark be used at home?

Numbershark can either be used directly to support what is being learnt in school or used independently to gain confidence in number bonds and tables and number operations where there are gaps in knowledge.

Once students are set up by the administrator the program will keep a note of their names and personal settings.

It is recommended that the sessions are short but frequent as this not only maintains the child's interest but gives the necessary practice needed for success.

There are no hard and fast rules, but generally, three or four short sessions a week (about 10-15 minutes each) seem to work really well to achieve significant gains.

It is good to be aware that some children need to go over what seems to be very basic work before moving on in order to make real progress. Equally, some children need to be encouraged to move on.

There is a special chapter in the manual which sets out ideas for using the program at home.

Can Numbershark be used with more than one child?

Yes. The program will allow you to set up a user file for any number of students. They will each be able to work at their own level and keep their personal settings and a record of their progress.

Numbershark can be used on any number of computers, although the CD/USB needs to be in place during use.

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